Documentation
These are the files nova init copies into your factory.
Reading them here and reading them there gets you the same thing, which is also what your coding agent works from.
- Rulebook Every player-facing rule: the world, androids, the action API, buildings, acid, salvage, visibility, and how colony readiness is scored.
- CLI guide Create a world, upload and launch an android, run rounds, inspect what happened, and play a match against someone else.
- Android builder manual How to grow an android past its first version: reading the rules instead of repeating them, structuring a bot across files, and testing a change.
Changing the game itself
These live in the repository, next to the code they describe.
- Visual design language
The colour language, the board as an object, terrain, fog, and how a piece is supposed to read.
- Adding a building
Adding a building type end to end: rules, mechanics, model, and renderer.
- Programmatic playback
Driving the renderer frame by frame from code, which is how the trailer is made.